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Bloodborne estimated at 251,000 copies sold in 2026, 10.4 million lifetime

Alinea Analytics puts lifetime revenue for the 2015 FromSoftware title at $317 million, with 5.7 million players first trying it via PlayStation Plus.

Alinea Analytics published data on October 30 estimating that Bloodborne sold about 251,000 copies in 2026, bringing its cumulative sales to roughly 10.4 million copies, according to news.denfaminicogamer.jp. The market research firm also estimates lifetime revenue for the game at $317 million, or about 50 billion yen.

Alinea Analytics estimates that around 500,000 people had played Bloodborne by the time of the article's publication in October 2026. Of those players, 12 percent also played Elden Ring in the same month, 6 percent played Dark Souls III and 5 percent played Sekiro: Shadows Die Twice.

The firm further reports that 5.7 million people played Bloodborne for the first time through PlayStation Plus, the subscription service's role accounting for a substantial share of the game's audience.

All of the figures are Alinea Analytics' own estimates rather than official announcements from the publisher. The title, developed by FromSoftware, was originally released in 2015.

Quick answers

How many copies has Bloodborne sold?

Alinea Analytics estimates about 251,000 copies sold in 2026 and cumulative sales of roughly 10.4 million copies. These are the firm's estimates, not official publisher figures.

How much revenue has Bloodborne generated?

Alinea Analytics estimates cumulative revenue at $317 million, about 50 billion yen.

How many people first played Bloodborne through PlayStation Plus?

Alinea Analytics reports that 5.7 million people played the game for the first time through PlayStation Plus.

Source