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DeNA says Pokémon TCG Pocket averaged 21 million MAU in Q3 2026

Nearly 70% of spending in the mobile card game came from outside Japan, DeNA reported, while its game segment profit fell 57% year on year.

DeNA said Pokémon Trading Card Game Pocket averaged about 21 million monthly active users in the July–September 2026 quarter, according to gamebiz.jp. The company also reported that just under 70% of user spending on the mobile title came from outside Japan.

The user figures were disclosed alongside DeNA's quarterly results, which showed the game segment under pressure. Segment revenue for July–September 2026 was 11.8 billion yen, down 24% year on year, while segment profit came in at 3.0 billion yen, down 57%.

DeNA said its first half is trending slightly below the assumptions in its initial full-year forecast. The company did not attribute the year-on-year decline to a specific title in the figures it released.

On the pipeline, DeNA said it plans to launch one or two titles that will enter full operation within the fiscal year ending March 2027, under its soft-launch strategy.

Earlier full-year results

For the fiscal year ended March 2026, DeNA posted revenue of 147.7 billion yen and operating profit of 18.694 billion yen. The company was founded in March 1999 and is listed on the Tokyo Stock Exchange Prime Market under code 2432.

Quick answers

How many monthly active users does Pokémon Trading Card Game Pocket have?

DeNA reported an average of about 21 million monthly active users for July–September 2026.

How much of Pokémon TCG Pocket spending comes from outside Japan?

Just under 70% of user spending on the game came from overseas, according to DeNA.

What were DeNA's game segment results for July–September 2026?

Revenue was 11.8 billion yen, down 24% year on year, and profit was 3.0 billion yen, down 57%.

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