Helldivers 2 Adds Underground Cave Biome and Two Poisonous Terminids
The new Noxious Scavengers and Noxious Spewers inflict poison, while cave tunnels reduce visibility and force close-quarters fights.
Arrowhead Game Studios has revealed that Helldivers 2 is adding a new underground cave biome and two new poisonous Terminid enemy types, the Noxious Scavengers and Noxious Spewers, according to gamerant.com.
The cave biome places Terminid cave networks beneath the surface of planets, and these networks now have a greater chance to spawn across more biomes on the Galactic map. Inside the tunnels, visibility is reduced and corners are tight, a layout built for close-quarters combat.
The two new enemies attack in different ways. Noxious Spewers are described as fast-moving, spider-like creatures that use Web Spit to slow and poison players and Web Explosion to inflict heavy damage. Noxious Scavengers are smaller and faster, delivering poisonous bites in rapid succession.
The update also introduces a poison status effect tracked by a HUD icon. Lightly Poisoned causes hazy vision and slow health loss, while Heavily Poisoned drains health faster and prevents sprinting. Stims clear the poison status.
The cave and Noxious Terminid content initially appeared on the game's content roadmap under the October 2026 banner, alongside the Scope of Authority Warbond that launched that month with the R-40 Sightliner, the Caltrops throwable and the SS-33 Mimetic Marshal armor. Arrowhead has also teased a new major update for sometime in December 2026 without giving details.
Quick answers
What are the new Terminid enemies in Helldivers 2?
They are the Noxious Scavengers and the Noxious Spewers, two enemy types that inflict poison.
How do you remove the poison status effect in Helldivers 2?
Stims clear the poison status effects, according to the revealed details.
What is the new Helldivers 2 biome?
An underground cave biome where Terminid cave networks stretch beneath the surface of planets, with reduced visibility and tight corners.