Wemade Max posts 29.9bn won Q3 revenue, 13.5bn won operating loss
Mobile game revenue rose 25.8% quarter on quarter to 11.2 billion won, while operating expenses fell 11.6%, according to digitaltoday.co.kr.
Wemade Max reported consolidated revenue of 29.9 billion won for the third quarter of 2026, along with an operating loss of 13.5 billion won and a net loss of 11.9 billion won, according to digitaltoday.co.kr.
Mobile game revenue came to 11.2 billion won in the quarter, up 25.8% from the previous three months. Operating expenses fell 11.6% quarter on quarter.
The company expects revenue to grow further in the fourth quarter on the back of the global launch of Make Drama : MAD and the FWC 2026 esports event for Preef Universe.
Development pipeline
Wemade Max is developing Night Crows W and Project TAL, both centered on MAD Engine. Night Crows W has been through two internal tests and is being prepared as a global one-build service, with a release schedule to be disclosed later. Project TAL is described as a AAA open-world action RPG, and a new trailer is in preparation.
The company also aims to launch the existing Night Crows in China under the local name Ya Ya in 2027.
In the third quarter of 2025, Wemade Max posted an operating loss of 11.7 billion won and a net loss of 8.7 billion won. Revenue in the second quarter of 2026 was lifted by a successful Preef Universe update, which created a base effect for the latest quarter.
Quick answers
What were Wemade Max's Q3 2026 results?
Consolidated revenue of 29.9 billion won, an operating loss of 13.5 billion won and a net loss of 11.9 billion won.
When will Night Crows W be released?
Wemade Max has not announced a date; it says the release schedule will be disclosed later.
What is Project TAL?
A AAA open-world action RPG in development at Wemade Max, centered on MAD Engine, with a new trailer being prepared.