Fan-Made Breath of the Wild PC Port Savage Wind Hits Alpha 0.2.0
The Legend of Zelda: Savage Wind is downloadable from GitHub and requires a legally obtained copy of Breath of the Wild and its game files.
A fan-made PC recompilation project called The Legend of Zelda: Savage Wind has been released in an early alpha version numbered 0.2.0, according to screenrant.com. The project recompiles The Legend of Zelda: Breath of the Wild for PC and is downloadable from its own GitHub page.
Running Savage Wind requires a legally obtained copy of Breath of the Wild and its game files. The alpha adds mouse and keyboard support along with PC-specific settings, and it allows separate languages for audio and subtitles.
The current build runs at roughly 45 to 60 frames per second. Planned future improvements include DLSS, FSR3 and VRR support, enhanced accessibility options, and a progression system that places amiibo items in fixed chests around the world.
Background
Breath of the Wild was originally released on March 3, 2017, for Wii U and Switch. Nintendo, the publisher and rights holder of the Zelda series, has said it is not particularly interested in continuing the Wilds era unless it is passionate about a new entry. The company is focusing on an upcoming Ocarina of Time remake and a Legend of Zelda remaster releasing in 2027.
Quick answers
What is The Legend of Zelda: Savage Wind?
It is a fan-made PC recompilation of The Legend of Zelda: Breath of the Wild, currently in early alpha version 0.2.0.
Where can I download Savage Wind?
The project is downloadable from its own GitHub page. Running it requires a legally obtained copy of Breath of the Wild and its game files.
What performance does the Savage Wind alpha offer?
The current build runs at roughly 45 to 60 frames per second, and planned improvements include DLSS, FSR3 and VRR support.