AMD brings FSR 4.1 upscaling to RX 6000 GPUs and Ryzen handhelds
AMD also says it is working on Vulkan support for FSR and confirmed Microsoft will offer the tech to Xbox Series X/S developers soon.
AMD announced that FSR 4.1 Upscaling is expanding to RDNA 2-based Radeon RX 6000 Series GPUs, along with Ryzen APUs, gaming handhelds and ASUS ROG Xbox handhelds, according to wccftech.com. The company did not give specific rollout dates for each newly supported platform.
AMD said the FSR 4.1 model and execution path were optimized for the RX 6000 lineup, covering everything from the RX 6900 series down to RX 6400-class hardware. The company demonstrated FSR 4.1 on an RX 6800 XT, with a focus on 4K gaming.
The technology is also heading to AMD APUs, including Strix Halo and Gorgon Halo-based Ryzen AI Max processors, Strix and Gorgon Ryzen 9 laptops, and handhelds powered by Ryzen AI Z2 Extreme, Ryzen Z2 Extreme and Ryzen Z2 A. For these devices, AMD developed a new machine-learning model that is less than half the size of the previous FSR 4.1 Upscaling model.
Xbox support and Vulkan in the works
Microsoft confirmed the technology will also be available to developers on Xbox Series X and Xbox Series S soon. The two companies are collaborating on Project Helix, which will use the upcoming FSR Diamond technology.
Elsewhere, AMD confirmed that FSR Redstone is now supported in over 400 games on Radeon RX 9000 Series GPUs. The company said it is working on improved frame pacing for FSR Frame Generation, broader Ray Regeneration support and Vulkan support for FSR. FSR 4.1 Upscaling was previously supported on the Radeon RX 7000 and RX 9000 families.
Quick answers
Which GPUs are getting FSR 4.1 Upscaling?
AMD said FSR 4.1 Upscaling is coming to RDNA 2-based Radeon RX 6000 Series GPUs, from the RX 6900 series down to RX 6400-class hardware, as well as Ryzen APUs and gaming handhelds.
When will FSR 4.1 arrive on these platforms?
AMD did not give specific rollout dates for each newly supported platform.
Is FSR 4.1 coming to Xbox consoles?
Microsoft confirmed the technology will be available to developers on Xbox Series X and Series S soon.