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Wine 11.20 Brings ARM64EC Debugging and Game Fixes

The development release adds relay debugging for ARM64EC, XML validation improvements and a CDROM change, plus crash fixes for several games.

The Wine 11.20 development release is now available, according to gamingonlinux.com, bringing relay debugging for ARM64EC, improvements to XML validation and a change to how CDROM support is handled.

In this release, CDROM support has been moved to the Mount Manager. The build also includes a range of bug fixes, among them crashes affecting games such as Pure Pinball, Star Wolves 3, UFO: Aftershock, UFO: Afterlight and Battlefield 1942.

Wine is one of the main components powering Valve's Proton, alongside DXVK and VKD3D-Proton, the stack that enables games to run on SteamOS, Steam Deck, Steam Machine and Steam Frame.

Debugging on ARM64EC

The addition of relay debugging for ARM64EC gives developers a tool for tracing calls in that build target, while the XML validation work touches on how the compatibility layer handles configuration and data files.

Quick answers

What is new in Wine 11.20?

It adds relay debugging for ARM64EC, improves XML validation, moves CDROM support to the Mount Manager and includes various bug fixes.

Which games get crash fixes in Wine 11.20?

The release fixes crashes affecting Pure Pinball, Star Wolves 3, UFO: Aftershock, UFO: Afterlight and Battlefield 1942.

Source