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Nexon to bring Paradollia's first Korean demo to AGF 2026

The booth will recreate the in-game living space Tasogare-kan and offer voice-recognition content with the characters called Meights.

Nexon announced that Paradollia, in development at Nexon Games, will be shown at AGF 2026, according to digitaltoday.co.kr. The event will host the game's first Korean-language demo for domestic users.

The demo lets players try daily-life content and Live Turn Battle combat in Anima City, described as an otherworld city that resembles reality.

At the booth, Nexon will recreate Tasogare-kan, the in-game living space where players live alongside characters known as Meights. Visitors can also try voice-recognition interaction content, talking to Meights or playing rock-paper-scissors by voice.

Paradollia is being developed by RX Studio under Nexon Games' IO Division, the team behind Blue Archive. The game is in development for PC, console and mobile, built on Unreal Engine 5 with 3D graphics and a Live Turn Battle system.

Earlier showings abroad

Earlier in 2026, Paradollia was exhibited at Anime Expo in the US and at Tokyo Game Show in Japan.

Quick answers

Where can I play the Paradollia demo?

Nexon will host the first Korean-language demo of Paradollia at its AGF 2026 booth.

What platforms is Paradollia coming to?

The game is in development for PC, console and mobile.

Who is developing Paradollia?

RX Studio, under Nexon Games' IO Division, the team behind Blue Archive.

Source