Fan Decompilation Brings P.T. to PC, Kojima Reposts Story
A fan rebuilt Kojima's playable teaser natively for PC in C++ and Vulkan, adding 60 FPS, higher resolutions and mouse support, and Kojima shared the news on X.
A fan known as Lorean The Gamer has released a native PC decompilation of P.T., built from the original demo's data files. According to GameRant, the project was created by reverse-engineering the PS4 executable and rebuilding the demo in C++ and Vulkan.
The decompilation adds 60 FPS or higher, increased resolutions, mouse and keyboard support, modern controller support, and optional AMD FSR 3.1.
Hideo Kojima reposted GameRant's original story about the decompilation on X.
Older PC Ports in the Same Scene
P.T. first launched on the PlayStation 4 more than a decade ago. Recompilation and decompilation projects have been around for a while and recently saw a surge in popularity; classics such as Silent Hill and Castlevania: Symphony of the Night have previously been brought to PC through similar efforts.
Quick answers
What does the P.T. PC decompilation add?
It adds 60 FPS or higher, increased resolutions, mouse and keyboard support, modern controller support, and optional AMD FSR 3.1.
Who made the P.T. PC decompilation?
A fan known as Lorean The Gamer created it using the original demo's data files.
Did Hideo Kojima respond to the P.T. PC decompilation?
Yes, Kojima reposted GameRant's story about the decompilation on X.