Ubisoft Proposes Closing Ubisoft RedLynx, Cuts 70 Jobs at Ubisoft Singapore
The Finnish studio behind Trials could shut down with 52 staff terminated, while Ubisoft Singapore loses 70 positions under a restructuring plan.
Ubisoft announced a proposal to close Ubisoft RedLynx, the Finnish studio behind the Trials series, and to downsize Ubisoft Singapore by 70 positions. The company said the RedLynx proposal is part of restructuring its development teams into creative houses.
Ubisoft RedLynx has 52 staff who would be terminated under the proposal. For Ubisoft Singapore, Ubisoft said the cuts align the studio with upcoming production needs. Kotaku reported the announcement.
The news follows a difficult stretch for the two studios. In 2025, Ubisoft laid off more than half of RedLynx's workforce and said the remaining team would focus solely on mobile games. RedLynx was acquired by Ubisoft in 2011.
In 2020, RedLynx aided Massive on porting The Division 2 to Google Stadia. In 2023, the studio released the free-to-play mobile match-3 game Gwen's Getaway, which was taken down after a year before reaching a finished version. A year ago, Ubisoft claimed RedLynx had two unannounced projects in development.
Ubisoft Singapore led development on Skull and Bones, which released to negative reviews and poor sales. The studio later led Assassin's Creed Black Flag Resynced, which sold more than 3.5 million copies in its first two weeks. Ubisoft's share price began falling in 2021 from €84, crashed to €3.84 in March 2026, and has been around €5 since, a 95 percent collapse from its 2018 peak of €100.
Quick answers
How many jobs are affected at Ubisoft RedLynx?
Ubisoft RedLynx has 52 staff who would be terminated under the closure proposal.
How many positions are impacted at Ubisoft Singapore?
Ubisoft Singapore is being downsized, with 70 positions impacted.
Why is Ubisoft making these changes?
Ubisoft stated the RedLynx closure proposal is part of restructuring its development teams into creative houses, and said the Singapore cuts align the studio with upcoming production needs.