Owlcat Details Detective Systems in Warhammer 40,000: Dark Heresy
Owlcat Games outlined how Inquisition agents log evidence, build accusations and use servo-skull devices to investigate suspects in Warhammer 40,000: Dark Heresy.
Owlcat Games has detailed the detective systems of Warhammer 40,000: Dark Heresy, in which players act as agents of the Inquisition who solve cases, log evidence, make accusations, torture and snoop, according to PC Gamer.
Players gather, sort and store evidence in a detective journal. A device called the Servo-Ossuarium, made up of servo-skull assistants, can track suspicious trails, intercept signals and run data analysis.
Accusations can be made against any suspect as soon as evidence is logged against them, even on thin evidence. Further investigation can reshape the wording of an accusation with more detail and proof, or turn up evidence that clears a suspect. Sometimes a random guess can hit the mark, and NPC reactions depend on the evidence gathered.
Companions can share expertise, help gather evidence during conversations with suspects and suggest alternative solutions, but they cannot solve a mystery alone, the studio said.
Quick answers
What does the Servo-Ossuarium do in Warhammer 40,000: Dark Heresy?
The Servo-Ossuarium, made of servo-skull assistants, tracks suspicious trails, intercepts signals and runs data analysis, according to Owlcat Games.
Can you accuse a suspect without strong evidence in Warhammer 40,000: Dark Heresy?
Yes. Players can accuse any suspect as soon as they log evidence against them, even on thin evidence, though further investigation can add detail and proof or clear the suspect.
Can companions solve mysteries on their own in Warhammer 40,000: Dark Heresy?
No. Companions share expertise, help gather evidence during suspect conversations and suggest alternative solutions, but cannot solve a mystery alone.