XboxPlayStationPC

Xbox Pays Far Less Than $400M for Kojima's Physint

Xbox is reportedly paying significantly less than $400 million for Hideo Kojima's Physint, with sources saying the figure is a fraction of the original budget.

Xbox is reportedly paying significantly less than $400 million for Hideo Kojima's Physint, according to multiple sources. The figure was first reported by Eurogamer's Christopher Dring, who said the project had a budget of around $400 million. Dring later clarified that Xbox is likely paying quite a bit less than the amount Kojima quoted to Sony.

Jason Schreier said his sources described Microsoft's negotiated figure as significantly less than $400 million. Jez Corden added that Xbox is paying only a fraction of that number.

Physint was originally announced as a PlayStation project. Sony reportedly pulled funding after the project exceeded its budget and missed deadlines.

The deal between Xbox and Kojima Productions includes movie and TV licensing rights for Physint, as well as improved terms for Kojima's horror game OD.

Separately, Xbox confirmed that Gears of War: E-Day and Clockwork Revolution will not be released on PlayStation.

Quick answers

How much is Xbox paying for Physint?

Xbox is reportedly paying significantly less than $400 million, with sources describing the figure as only a fraction of that amount.

Why did Sony pull funding for Physint?

Sony reportedly pulled funding after the project exceeded its budget and missed deadlines.

What does the Xbox deal include?

The deal includes movie and TV licensing rights for Physint and improved terms for Kojima's horror game OD.

Sources