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Kojima Calls Cregger's Resident Evil Film 'Relentless Barrage' of Horror

Hideo Kojima says Zach Cregger's Resident Evil film isn't an adaptation but a film about the experience of playing the game with a controller in hand.

Hideo Kojima went to see Zach Cregger's Resident Evil film and came away impressed, writing in a post on Twitter on October 12 that the film is "a relentless barrage of classic horror techniques, terrifying situations and jump scares." According to Kojima, he had not been particularly interested in seeing it at first.

His central observation was about what kind of Resident Evil film it is. Kojima said it is not a film adaptation of Resident Evil but a film about the experience of playing Resident Evil with a controller in hand.

That reading brought him back to 1996, when he played the original Resident Evil on PlayStation. Kojima said the film reminded him of those sessions, where he kept getting game over and shouting "F***!" like Bryan in the movie.

An adaptation debate the director never entered

Kojima's post was his own reaction, published on his personal account, and he framed the film through the lens of game design and play rather than through the usual adaptation argument.

Quick answers

What did Hideo Kojima say about Zach Cregger's Resident Evil film?

He described it as a relentless barrage of classic horror techniques, terrifying situations and jump scares, and said it is a film about the experience of playing Resident Evil with a controller in hand rather than an adaptation of the game.

When did Kojima post his thoughts on the Resident Evil film?

He posted them on Twitter on October 12.

What did the film remind Kojima of?

Playing the original Resident Evil on PlayStation in 1996, where he kept getting game over and shouting "F***!" like Bryan in the movie.

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