AI

Anatomy Skill Turns One-Line Ideas Into Machine Visuals

Developer Ryan released the MIT-licensed Anatomy skill for Claude Code on October 11, 2026, turning one-line prompts into interactive SVG and WebGL machine visualizations.

Developer Ryan (@wheresryan22) has released an open-source skill called Anatomy for the Claude Code AI coding tool. According to aitimes.com, the skill was presented on X and in a blog post on October 11, 2026.

Anatomy lets users enter a one-line idea. The AI then designs a machine that explains the concept and generates browser-based visualization code. Its default output is SVG-based isometric figures, with optional WebGL effects for fire, water and light, plus a beta 3D mode that rotates parts in real depth.

Published examples include a mechanical watch movement, a Rolls-Royce Trent 970 turbofan engine and SpaceX's Raptor 2 engine.

Anatomy is an agent skill made by the developer and distributed under the MIT license. It is not an official Anthropic feature. The repository includes installation and usage guides for Claude Code, Codex and OpenCode.

A separate library, anatomy-figures, offers 52 interactive figures as React components and custom elements.

Early reactions and build times

In the build log he published, the developer said the mechanical watch took about 2 hours, while complex engine cases took over 10 hours including review and revisions. On X, Vercel CEO Guillermo Rauch called it "really cool" and said it is the future of education. Boris Cherny, a Claude Code developer, said there is a mountain of work left to use LLMs in education and that we have only taken the first step.

Quick answers

What is Anatomy for Claude Code?

Anatomy is an open-source, MIT-licensed agent skill created by developer Ryan that turns a one-line idea into an AI-designed machine and browser-based visualizations.

Which tools does Anatomy support?

The repository includes installation and usage guides for Claude Code, Codex and OpenCode.

What can Anatomy generate?

It defaults to SVG-based isometric figures, with optional WebGL effects for fire, water and light and a beta 3D mode with parts rotating in real depth.

Source