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SharpEmu Runs Six PS5 Games at 60 FPS in Early Build

SharpEmu v0.0.4-release.2 hits a milestone: six PS5 titles run at a playable 60 FPS, with 12 of 55 tested games reaching gameplay.

SharpEmu, an experimental PlayStation 5 emulator written in C#, has reached a new milestone. According to tomshardware.com, the developers ran six PS5 titles at a playable 60 FPS using the v0.0.4-release.2 build, released on September 25.

The six games hitting 60 FPS are Dreaming Sarah, Void Terrarium, New Joe & Mac: Caveman Ninja, Tetris Forever, Hoa, and Tomb Raider IV-VI Remastered. In total, 55 titles were tested, with 12 reaching gameplay and six achieving the 60 FPS mark.

The release includes improved SPIR-V shader translation and updated Vulkan API support. SharpEmu supports Windows, Linux, and macOS, using Vulkan and MoltenVK for graphics API calls. It executes PS5 CPU instructions natively on a standard PC because the PS5 uses an AMD Zen 2 x86-64 architecture.

The emulator focuses on loading a game's eboot.bin executable and required system modules, partially handling kernel functions, and processing shader, resource, and AGC graphics submissions. The developers state SharpEmu is an experimental emulator intended for research and educational purposes and contains no copyrighted system firmware, game data, or proprietary PlayStation assets.

Separately, another emulator, KytyPS5, recently ran the PS5 version of GTA V at roughly 40 to 60 FPS on a Ryzen 9 9950X3D and Radeon RX 7900 XT system, crashing after the opening mission.

Quick answers

Which PS5 games run at 60 FPS on SharpEmu?

Dreaming Sarah, Void Terrarium, New Joe & Mac: Caveman Ninja, Tetris Forever, Hoa, and Tomb Raider IV-VI Remastered.

What is the latest SharpEmu version?

SharpEmu v0.0.4-release.2, released on September 25.

What platforms does SharpEmu support?

Windows, Linux, and macOS.

Source