Ocarina of Time Switch 2 remake accepts sung ocarina songs
Players found the microphone-based song recognition takes hummed, yelled, instrumental and even monitor-played melodies, Kotaku reports.
Players of the Switch 2 remake of The Legend of Zelda: Ocarina of Time have found that the game's built-in microphone can recognize ocarina songs performed by voice, according to Kotaku. Humming or singing a melody into the console plays the corresponding song in-game.
The recognition is broad: the game picks up melodies that are sung, yelled, or played on a real instrument, as long as they resemble the in-game tunes. It also responds to songs played through another monitor, such as an old Vine video.
When a performed melody does not match any in-game song, the game makes its best guess at which tune was intended rather than rejecting the input outright.
Players can also move beyond the usual five-note scale: Link can transpose notes by moving the analog stick, widening the range of songs that can be performed.
Older workarounds, new input
In the original The Legend of Zelda: Ocarina of Time, Link plays songs on the ocarina to solve puzzles, fast travel and summon his horse, including Epona's Song. Players have long toyed with the note inputs to play arbitrary tunes, using the analog stick to transpose beyond the five-note scale — a workaround the remake now builds into its microphone feature.
Quick answers
How do you play ocarina songs in the Ocarina of Time Switch 2 remake?
Players can hum or sing a melody into the console's built-in microphone, and the game recognizes it if it resembles an in-game song.
Does the game recognize instruments and videos?
Yes. It accepts melodies played on a real instrument and songs played through another monitor, such as an old Vine video.
What happens if the song doesn't match?
The game makes its best guess at which in-game tune was intended.