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Square Enix raises full-year forecast after strong first half

Square Enix Holdings now expects 310 billion yen in revenue for the year ending March 2027, up from 298 billion yen, after net profit rose 184.2%.

Square Enix Holdings reported first-half results for the period from April 1 to September 30, 2026, and raised its full-year forecast, according to 4gamer.net. Revenue for the six months came to 163.179 billion yen, up 21.9% year on year.

Operating profit rose 42.2% to 38.793 billion yen, while ordinary profit was 40.336 billion yen, up 41.3%. Net profit reached 28.566 billion yen, up 184.2%, a figure the company partly attributed to the absence of the roughly 9.8 billion yen organizational restructuring loss booked a year earlier.

The Digital Entertainment segment posted revenue of 97.681 billion yen, up 33.7%, and operating profit of 32.854 billion yen, up 63.5%. Its operating margin climbed from 27.5% to 33.6%. The HD games, MMO and smart device/PC browser sub-segments each recorded higher revenue and profit.

Catalog title sales for the half year totaled 12.59 million copies, compared with 8.48 million a year earlier.

Higher targets for the year to March 2027

For the fiscal year ending March 2027, Square Enix now projects 310 billion yen in revenue, up from 298 billion yen, and 59 billion yen in both operating and ordinary profit, up from 49 billion yen.

The company's mid-term plan progress report reiterated its focus on multiplatform releases and catalog sales, reboots of existing IP and the creation of new IP, along with AI governance and overseas expansion.

Quick answers

What forecast did Square Enix raise for the year ending March 2027?

It raised revenue guidance to 310 billion yen from 298 billion yen, and operating and ordinary profit guidance to 59 billion yen from 49 billion yen.

How many catalog titles did Square Enix sell in the first half?

Catalog title sales reached 12.59 million copies, up from 8.48 million a year earlier.

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