Modder Recompiles Zelda: Tears of the Kingdom for Native PC
The port runs between 32 FPS and 59 FPS on a GeForce RTX 4060 Ti and is estimated to be finished in two to four weeks.
NotRexed, co-owner of Wasm.rip, has recompiled The Legend of Zelda: Tears of the Kingdom for a native PC port, according to Wccftech. The modder estimates the project will be completed in two to four weeks.
Screenshots NotRexed shared on X show the port running between 32 FPS and 59 FPS on a GeForce RTX 4060 Ti GPU. NotRexed described the current build as 'sluggish' and said it has only been in development for a couple of days.
NotRexed added that Nintendo would likely file a DMCA strike if the port were shared publicly, meaning there is no indication it will be distributed.
Rapid-fire recompilation work from Wasm.rip
The report comes one day after The Legend of Zelda: Link's Awakening was recompiled for a native PC port. Tears of the Kingdom originally launched on the Nintendo Switch in 2023 and later received an enhanced Nintendo Switch 2 version.
Wasm.rip has previously recompiled games including Among Us, Cuphead, Stardew Valley and Lethal Company. Other recompilation projects in the scene include Super Smash Bros. Melee, God of War 3 Remastered and Bloodborne.
Quick answers
What is the release date for the Tears of the Kingdom PC port?
No release date has been set. NotRexed estimates the port will be completed in two to four weeks.
What frame rate does the Tears of the Kingdom PC port run at?
Screenshots shared by NotRexed on X show it running between 32 FPS and 59 FPS on a GeForce RTX 4060 Ti GPU.
Will Nintendo take down the Tears of the Kingdom PC port?
NotRexed said Nintendo would likely file a DMCA strike if the port were shared publicly.