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Google Play Adds Usage-Based Billing and Bundling for Subscriptions

Google Play is rolling out Usage-Based Billing, Multi-Quantity Subscription Purchase, Mixed Carts, and Cross-Developer Bundling for Android developers.

Google Play is adding new subscription payment options for Android developers, including Usage-Based Billing, Multi-Quantity Subscription Purchase, Mixed Carts, and Cross-Developer Bundling. The features are currently available or rolling out through Google's Early Access Program, according to 9to5google.com.

Usage-Based Billing is a prepaid metered billing system that automatically tops up a user's balance when it falls below a set threshold. This allows developers to charge for consumption-based services without manual intervention.

Multi-Quantity Subscription Purchase lets organizations buy multiple subscriptions in a single transaction and assign them as seats. Mixed Carts enable developers to sell auto-renewing subscriptions and one-time products together in the same purchase flow.

Cross-Developer Bundling allows developers to create and sell a hard bundle of two or more complementary subscriptions in their own catalog. The move expands the subscription tools available on the Play Store.

Quick answers

What is Usage-Based Billing on Google Play?

It is prepaid metered billing that automatically tops up a user's balance when it falls below a set threshold.

What is Cross-Developer Bundling?

It lets developers create and sell a hard bundle of two or more complementary subscriptions in their own catalog.

How can developers access these new features?

They are currently available or rolling out through Google's Early Access Program.

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