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Kojima says he would design zero-gravity game in space

Speaking on the Koji10 podcast, Hideo Kojima said he would spend about six months on the ISS working out gameplay and controls for a zero-gravity game.

Hideo Kojima said on the Koji10 podcast that he would use a trip to space to design and make a zero-gravity video game, according to gamesradar.com. He said he would like to get above the atmosphere to see Earth, experience weightlessness, try atmospheric re-entry and eat while floating.

Kojima said he would like to make a game to play in zero gravity, noting that controls would have to change because a player could be upside down.

Under the plan he described, he would spend about six months on the International Space Station working out gameplay and controls, return to Earth to make the game, then go up again for a second trip.

Kojima is the creator of Metal Gear Solid and is currently leading OD and Physint.

Quick answers

What did Hideo Kojima say about making a zero-gravity game?

On the Koji10 podcast he said he would like to make a game to play in zero gravity, with controls that change because a player could be upside down.

How long would Kojima spend on the International Space Station?

He said he would spend about six months on the ISS working out gameplay and controls, then return to Earth to make the game before a second trip.

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