PC

Let's Build a Dungeon Simulates Steam, Hackers, and PC Hardware

Springloaded's upcoming sim Let's Build a Dungeon adds a fictional Steam-like backend, event travel, hacking, and 150 drawn PC components.

Springloaded has detailed new simulation features for its upcoming game Let's Build a Dungeon, a management sim about running a game development studio. The studio behind Let's Build a Zoo is expanding the scope of its next project with systems that mimic the real challenges of game development.

At the center of the sim is a fictional Steam-like backend. It includes hundreds of fictional games, along with wishlists, impressions, and charts. Players will need to navigate this simulated marketplace to build an audience for their in-game titles.

Employees can be sent to gaming events, but travel is not a simple click. The game simulates flights, hotels, layovers, and scheduling conflicts, adding a layer of logistical planning to the studio's calendar.

Security is another concern. Hackers can leak the player's in-game game or demand to be included in it, forcing players to deal with digital threats. The sim also tracks PC hardware history, featuring about 150 drawn components. Audio changes based on the simulated sound card, tying the studio's output to the era's technology.

Let's Build a Dungeon is in development at Springloaded. More details are expected as the game approaches release.

Quick answers

What is Let's Build a Dungeon?

It is an upcoming simulation game from Springloaded about running a game development studio.

What new features were detailed?

A fictional Steam-like backend with hundreds of fictional games, wishlists, impressions, and charts; event travel with flights, hotels, layovers, and scheduling conflicts; hackers who can leak or demand inclusion; and about 150 drawn PC components with sound card-based audio.

Who is developing Let's Build a Dungeon?

Springloaded, the studio behind Let's Build a Zoo.

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