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Games on AWS 2026 Held in Pangyo with Nexon, Krafton AI Talks

The October 27 conference, co-hosted by AWS, MegazoneCloud and GS Neotek, featured 15 talks on AI adoption in game development.

Games on AWS 2026, a conference for game developers and industry workers, was held on October 27 at DoubleTree by Hilton Seoul Pangyo and concluded successfully, according to techm.kr. The event was co-hosted by AWS, MegazoneCloud and GS Neotek.

After keynote speeches by global game companies, the afternoon program featured 15 talks across three tracks. Seo Gil-ju, head of MegazoneCloud's AIR Innovation Unit, spoke on building AI governance for companies.

Nexon engineers Jung Yun-ho and Bae Seung-jong presented on developing AI NPCs that recognize, remember and reflect user behavior context. Krafton AI Transformation head Lim Kyung-young discussed the company's shift to an AI-first approach and its AI governance process, including a Krafton LLM Gateway built with 98 kinds of large language models and a unified API key issuance path.

Kakao Games team leader Kwak Eun-kyung and DBA Shin Woo-sung gave a talk titled redefining DB operations with AI agents. Other participating companies included Riot Games, Epic Games, Bagelcode, Smilegate, LINE Games and NC AI.

Quick answers

When and where was Games on AWS 2026 held?

It was held on October 27 at DoubleTree by Hilton Seoul Pangyo.

Who co-hosted the event?

AWS, MegazoneCloud and GS Neotek co-hosted the conference.

Which companies presented talks?

Speakers came from MegazoneCloud, Nexon, Krafton and Kakao Games, with Riot Games, Epic Games, Bagelcode, Smilegate, LINE Games and NC AI also participating.

Source