Bloodborne Runs With RTX Remix Path Tracing in YouTuber's Proof-of-Concept Video
The showcase, posted by YouTuber gabdeg, is described as an early proof of concept rather than a project announcement, per wccftech.com.
YouTuber gabdeg has released a video showcase of FromSoftware's Bloodborne running with path tracing through RTX Remix, according to wccftech.com. The video is described as an early proof of concept, not a project announcement.
The approach converts the game's static geometry into RTX Remix's native format while streaming dynamic geometry from the game running in the shadPS4 emulator.
No release date, download, or further development plans were included with the showcase.
Background
Bloodborne released over 10 years ago and was directed by Hidetaka Miyazaki. The game became playable on PC via the shadPS4 emulator, and more recently via a PC port leveraging the PlayStation 4 emulator. Following the launch of the Dark Souls 2 path tracing mod, Ganaboy is working on bringing path tracing to Dark Souls 3.
Quick answers
Is the Bloodborne RTX Remix showcase a released mod?
No. The video is described as an early proof of concept, not a project announcement.
How does the RTX Remix path tracing approach work for Bloodborne?
It converts the game's static geometry to RTX Remix's native format while streaming dynamic geometry from the game running in shadPS4.