Ubisoft lays out Rainbow Six Siege feedback loop at Osaka Major preview
Community team's Miriam Renault and Kenza Boustaia presented FEEDBACK LOOP, explaining how player input and surveys shape Siege updates.
The Rainbow Six Siege development team presented a session called FEEDBACK LOOP at a preview event for the BLAST R6 Osaka Major in Osaka on November 15, 2026, explaining how it collects and acts on player feedback. Community team member Miriam Renault and Kenza Boustaia of the global strategic insight team spoke at the presentation, according to gamespark.jp.
The team said it gathers input through user research playtests, its community and creator teams, in-game analytics and global surveys. Weekly sentiment tracking of English-language online discussion shows the negative share falling and the positive share rising from autumn 2022 through autumn 2026, with smaller week-to-week swings.
Five recurring factors were identified as driving sentiment down in 2022: communication, server connectivity, Ranked 2.0, content and balance, and player protection. In autumn 2022 those factors were found to be pushing sentiment down by roughly 20-30%. Since then the team has explained technical issues publicly, migrated server infrastructure, published content explaining Ranked 2.0 and expanded its anti-cheat and player-protection resources.
Munich sessions and the #SaveSiege response
At the Munich Major the team replaced planned workshops with sessions to discuss the then-unannounced Rank 3.0 with community leaders, sharing its long-term vision and new balance approach early. Discussion around #SaveSiege calmed considerably after the Munich announcements, the team said. Rank 3.0 was implemented in June 2026.
Surveys showed all four key metrics — satisfaction, NPS, intent to keep playing and perception of anti-cheat — at their lowest in Year 10 Season 3 in September 2025, then rising together three months later. In Year 11 Season 1, anti-cheat perception and technical performance fell again, but satisfaction, intent to keep playing and trust in anti-cheat held, while trust that the team reflects player feedback rose sharply.
Quick answers
What is FEEDBACK LOOP in Rainbow Six Siege?
It is a presentation by the Rainbow Six Siege development team, shown at a preview event for the BLAST R6 Osaka Major, on how the team collects and uses player feedback.
When was Rank 3.0 released in Rainbow Six Siege?
Rank 3.0 was implemented in June 2026, after being discussed with community leaders at the Munich Major.
Which metrics does the Siege team track in its surveys?
Satisfaction, NPS, intent to keep playing and perception of anti-cheat.