Sensor Tower publishes 2026 Korea Game Market Insight report
The report examines Korean mobile game monetization and live-ops as well as Korean publishers' overseas expansion and PC and console performance.
Sensor Tower published its 2026 Korea Game Market Insight report on November 2, 2026, according to gamemeca.com. The report examines monetization strategies in the Korean mobile game market and the global growth strategies of Korean game companies.
According to the report's stated scope, it covers Korean mobile game monetization and live-ops strategies, the overseas expansion of Korean publishers, and the global performance of PC and console games.
The background material around the Korean market includes a longer-term shift in downloads and revenue. From 2021 to 2026, Korean mobile game downloads fell 28% from 540 million to 390 million, while in-app purchase revenue held at about $5 billion per year, according to earlier data.
Genre shares moved over the same period: puzzle games' download share grew from 17% to 32%, strategy games' in-app purchase revenue share rose from 13% to 25%, and RPG fell from 66% to 43%.
In the past 12 months, idle RPG downloads fell 30% year over year while in-app purchase revenue rose 57%, while merge games grew downloads 21% and in-app purchase revenue 94%.
Quick answers
When was the 2026 Korea Game Market Insight report published?
Sensor Tower published the report on November 2, 2026.
What does the report cover?
It analyzes Korean mobile game monetization and live-ops strategies, overseas expansion of Korean publishers, and the global performance of PC and console games.