Blizzard to tune World of Warcraft: Forever layers so cities feel fuller
A developer posting as Aggrend said on the official forums that the team will adjust some numbers, with changes set for the day after the post.
Blizzard Entertainment is aware that some areas in World of Warcraft: Forever feel less populated than they should, and plans to adjust the game's layering numbers to make them livelier, according to pcgamer.com. The change targets how the game distributes players across its realmless layering system.
A developer posting on the official forums under the name Aggrend said the team will tweak some numbers so that areas feel more populated. The developer said the adjustments were expected the day after the forum post.
The game uses a realmless layering system, which has left cities sparsely populated. That system is what the planned tuning is meant to address.
World of Warcraft: Forever launched smoothly despite a chaotic beta, with no major server bottlenecks reported at release.
Quick answers
What is Blizzard changing in World of Warcraft: Forever?
The team will tweak layering numbers so areas feel more populated, a developer posting as Aggrend said on the official forums.
When will the World of Warcraft: Forever changes arrive?
Blizzard said the adjustments were expected the day after the forum post.