Zelnick says he does not regret Grand Theft Auto 6 delays
Take-Two's chief executive told the WSJ that shipping a game before it is ready rarely ends well, defending the schedule slips.
Take-Two Interactive chief executive Strauss Zelnick said he does not regret the delays to Grand Theft Auto 6, arguing in an interview with the WSJ that shipping an unfinished game rarely ends well. The interview was published on November 6, 2026.
Zelnick said he was not thrilled about the timing of the call that informed him of the delay, which came 10 days after a board retreat, according to pcgamer.com.
He said delays are sometimes necessary to be the most creative and to make the best entertainment on Earth.
Zelnick also pointed to a very high profile release that shipped on schedule and had to be pulled after launch because it did not work, without naming the game. PC Gamer's writer speculated that he was referring to Concord.
Two delays for Grand Theft Auto 6
Grand Theft Auto 6 has been delayed twice, and its first release date upset many fans, according to the article. Zelnick has repeatedly explained that he does not regret the decision to delay.
Quick answers
Did Strauss Zelnick regret delaying Grand Theft Auto 6?
No. In a WSJ interview published on November 6, 2026, the Take-Two chief executive said he does not regret the delays and argued that shipping an unfinished game rarely ends well.
Which game did Zelnick refer to as pulled after launch?
He did not name it. He described a very high profile release that shipped on schedule and had to be pulled because it did not work; PC Gamer's writer speculated it was Concord.